Category Archives: Design for Animation, Narrative Structures & Film Language
Animation Self-studying:Blocking
I practice blocking through tutorials. The following are the resources I found on YouTube. Mainly training for key frame poses and timing.
Comparison of American and Japanese Animations of National Characters
The animation is a comprehensive art which integrates many art categories. Since the birth of it, animations in various countries have been developed rapidly with its unique forms of expression. Among them, Japan and the United States are the two … Continue reading
WEEK 8.2 Essay — Outline
I want to write an essay about comparing animations in different countries (the United States and Japan). First of all, there are many factors that affect a country’s art form and style, such as cultural background, wars, colonial history, national … Continue reading
WEEK 8.1 Essay——Topic Selection and Critical Thinking & Writing
I need to write an essay as a summary of the first term of design for narrative structure, film language and animation. As a big fan of animation and film culture, there are so many topics that interest me. In … Continue reading
WEEK 7.2 Story and Character Development
Every character has weakness, most of weakness concept from John Ruby. Two types of weakness:psychological & moral Weakness which harm other characters Prejudice Impatience Greed Pride Dishonesty Internal or external/decisions to consciences Flushout The weakness’s of a character shouldn’t be … Continue reading
WEEK 5.2 Story Arcs, Character Designs, Timeline and Background —— Take YES MAN for example
Ⅰ. Story Circle A character is in a zone of comfort They want something They enter an unfamiliar situation Adapt to it Get what they want Pay a heavy price for it Returning to their familiar situation Having changed Story Circle of YES MAN 1.You [establish protagonist] … Continue reading
WEEK 4.2 Visual Culture
Definition of visual culture Visual Culture refers to the way of life of individuals to observe the world’s external objects through specific visual texts. As a way of life, visual culture includes the individual’s visual planning of self-life, as well … Continue reading
WEEK 3.2 Politics in the media
Politics in Animation & Films—— Take Hollywood animated films as an example On the popular level, the main function of movies is undoubtedly to entertain the public. Even so, the entertainment attributes of films are bound to be affected by … Continue reading
WEEK 2.3 Film Language and The History of Animation, Film and VFX
Part 1 Film Language Shot length Wide Shot In a wide shot you can see the whole subject, the whole scene just like watching a play on the stage. Extreme Wide Shot In an extreme wide shot as in wider … Continue reading