Category Archives: Advanced & Experimental 3D Computer Animation Techniques

VFX VS Film VS Game Animation

Visual effects (sometimes abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live action shot in filmmaking and video production. The integration of live action footage and CG elements to create realistic imagery is called VFX. VFX … Continue reading

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Previs VS Postvis VS Techvis

Previs Previs refers to the use of different production methods to present characters, plots, and environments in an intuitive form before the filming or production of movies (not only movies). This is a way of visual expression and execution of … Continue reading

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Advanced Unit Overview: Feedback and Goals

In term 1, as a rookie getting started with 3d animation and Maya software, I learned a lot from the confusion at the beginning to the whole process of slowly getting started and getting familiar with the production. At the … Continue reading

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Houdini: WEEK 03

This week, I will learn about the simulation of broken geometry. In the first stage, I will start with how to make a broken cube. Method 1 Changing the value of attribute can increase the curvature of the cube surface. … Continue reading

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Houdini: WEEK 02

In this week, I will learn about particle effects in Houdini. This is a very awesome unit. Every time I see those colorful electric flints when I play games or watch movies, I have this Strong longing. But it turns … Continue reading

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Houdini: WEEK 01

In term2, I will face a stronger challenge. In addition to Maya, we have to learn different 3D software. This week, I will enter Houdini’s study week. Houdini is a comprehensive 3D software produced by sideFX. It is different from … Continue reading

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