Author Archives: Yufei Zheng
Previs VS Postvis VS Techvis
Previs Previs refers to the use of different production methods to present characters, plots, and environments in an intuitive form before the filming or production of movies (not only movies). This is a way of visual expression and execution of … Continue reading
Advanced Unit Overview: Feedback and Goals
In term 1, as a rookie getting started with 3d animation and Maya software, I learned a lot from the confusion at the beginning to the whole process of slowly getting started and getting familiar with the production. At the … Continue reading
Houdini: WEEK 03
This week, I will learn about the simulation of broken geometry. In the first stage, I will start with how to make a broken cube. Method 1 Changing the value of attribute can increase the curvature of the cube surface. … Continue reading
Houdini: WEEK 02
In this week, I will learn about particle effects in Houdini. This is a very awesome unit. Every time I see those colorful electric flints when I play games or watch movies, I have this Strong longing. But it turns … Continue reading
Houdini: WEEK 01
In term2, I will face a stronger challenge. In addition to Maya, we have to learn different 3D software. This week, I will enter Houdini’s study week. Houdini is a comprehensive 3D software produced by sideFX. It is different from … Continue reading
WEEK 10 Performance Animation:Polish
This week, I will perform the final polish and rendering of the performance animation. Combine key frames spline made before, we get the following animation version. At the above stage, there is a preliminary trend, but the action is still … Continue reading
Comparison of American and Japanese Animations of National Characters
The animation is a comprehensive art which integrates many art categories. Since the birth of it, animations in various countries have been developed rapidly with its unique forms of expression. Among them, Japan and the United States are the two … Continue reading
WEEK 8.2 Essay — Outline
I want to write an essay about comparing animations in different countries (the United States and Japan). First of all, there are many factors that affect a country’s art form and style, such as cultural background, wars, colonial history, national … Continue reading
WEEK 9.2 Performance Animation:Blocking
Starting this week, I officially entered the blocking stage of the animation. First, I set up a camera on the left side of the screen, which can more accurately judge whether the pose I made in the perspective view is … Continue reading