Author Archives: Yufei Zheng

Collaboration Week 04 Self-study: Shuriken Modeling

This week,I will study and make a model. Modeling skills are not only an extremely important link in the 3D animation and game industries,in recent years, various design fields have also increasingly required 3D modeling skills. Therefore, learning modeling is … Continue reading

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Fighting Sequence Previs Week 03:Man Character Design

This week , my mission is to assist Sean in advancing the design of the man character.According to the story, man is a professional killer. The coat, robotic arm, hat, pistol and other elements remind me of McCree in overwatch, … Continue reading

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Fighting Sequence Previs Week 02:Girl Design

This week, my main task is to work with Yann in charge of the character design of the bounty hunter in the story (I am in charge of drawing and Yann is in charge of modeling). Key word: Bun hairstyle, … Continue reading

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Houdini: WEEK 05

This week we will enter the practice of simulating the effects of smoke, flames and explosions. Ⅰ. SMOKE Enter dopnet, create smokesolver_sparse and smokeobj_sparse, create volumesource to connect with them, I got this. We know that in real life, the … Continue reading

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Houdini: WEEK 04

This week I will study rendering in Houdini Houdini has a built-in renderer which called Mantra. Compared with Anrold, mantra has the potential to create unlimited possibilities. The only drawback is that the rendering speed is too slow. The following … Continue reading

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Lighting WEEK 01: Introduction

Introduction to Ray Tracing: a Simple Method for Creating 3D Images. By Scratchapixel https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing MPC Film Exercise :

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Performance Animation:Acting&Blocking

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Motion capture&Matchmove& Rotomation

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Fighting Sequence Previs: Week 01

Nowadays, cyberpunk is undoubtedly one of the most popular art styles. This cooperation project not only combines mechanization and cyberpunk elements, but also takes Japanese animation elements as the main fighting reference. These are all areas of interest to me, … Continue reading

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VFX VS Film VS Game Animation

Visual effects (sometimes abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live action shot in filmmaking and video production. The integration of live action footage and CG elements to create realistic imagery is called VFX. VFX … Continue reading

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