Author Archives: Yufei Zheng

FMP 19 – Game Animation

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Thesis research week 9 – APPENDIX

Interviews Interview: Masanobu Tanaka Animation Director—The Last Guardian The Last Guardian relied heavily on procedural animation to bring Trico to life. Of all the technologies developed for the character, what was the single most important or successful in terms of … Continue reading

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FMP 18 Extra Works – Motion Graphic & Branding (Internship)

In May 2021, I joined the DIVISION 6IX e-sports studio as a graphic designer. Up to now, I have been intern for about half a year. I have gained a lot of knowledge. The following is a demonstration of my … Continue reading

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FMP 17 Lighting & Rendering

The project has reached the final stage. In order to unify the style of the entire portfolio, I set the lighting and overall rendering for each animation separately. REFERENCE In addition, I also added a title. This is the flame … Continue reading

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Thesis research week 8 – Abstract & Conclusion

Abstract An abstract is a self-contained summary of a larger work, such as research and scientific papers or general academic papers. Usually situated at the beginning of such works, the abstract is meant to “preview” the bigger document. This helps readers … Continue reading

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FMP 16 VI Combo Animation Part 2 – Polish

Last week I did a blocking on the combo animation of VI, this week I will perform spline and final polish. When the character is punching the ground, there will be a big reaction force acting on the character. In … Continue reading

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Thesis research week 7 – Introduction & Methodology

Introduction A thesis statement is a sentence in a paper or essay (in the opening paragraph) that introduces the main topic to the reader. As one of the first things your reader sees, your thesis statement is one of the … Continue reading

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FMP 15 VI Combo Animation Part 1 – Blocking

This week’s task is to make a fighting animation with fists as an attack method. The selected model is still VI. At the beginning of the FMP week, I made a fist strike animation in Aang Animation. This project is … Continue reading

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Thesis research week 6 – Literature Review & Bibliography

Literature Review The 12 principles of animation “Back when video games were still in the Pac Man era, Disney animators Frank Thomas and Ollie Johnston introduced (in their 1981 book, The Illusion of Life: Disney Animation)1 what are now widely … Continue reading

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FMP 14 Battle Idle Animation

This week’s plan is to make battle idle animation. In the previous few times, I did idle animations with swords. This time I want to challenge the idle animations that are common in fighting games. REFERENCE When it comes to … Continue reading

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