Monthly Archives: December 2021

FMP 19 – Game Animation

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Thesis research week 9 – APPENDIX

Interviews Interview: Masanobu Tanaka Animation Director—The Last Guardian The Last Guardian relied heavily on procedural animation to bring Trico to life. Of all the technologies developed for the character, what was the single most important or successful in terms of … Continue reading

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FMP 18 Extra Works – Motion Graphic & Branding (Internship)

In May 2021, I joined the DIVISION 6IX e-sports studio as a graphic designer. Up to now, I have been intern for about half a year. I have gained a lot of knowledge. The following is a demonstration of my … Continue reading

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FMP 17 Lighting & Rendering

The project has reached the final stage. In order to unify the style of the entire portfolio, I set the lighting and overall rendering for each animation separately. REFERENCE In addition, I also added a title. This is the flame … Continue reading

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Thesis research week 8 – Abstract & Conclusion

Abstract An abstract is a self-contained summary of a larger work, such as research and scientific papers or general academic papers. Usually situated at the beginning of such works, the abstract is meant to “preview” the bigger document. This helps readers … Continue reading

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FMP 16 VI Combo Animation Part 2 – Polish

Last week I did a blocking on the combo animation of VI, this week I will perform spline and final polish. When the character is punching the ground, there will be a big reaction force acting on the character. In … Continue reading

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