FMP 15 VI Combo Animation Part 1 – Blocking

This week’s task is to make a fighting animation with fists as an attack method. The selected model is still VI.

At the beginning of the FMP week, I made a fist strike animation in Aang Animation. This project is an extension of Aang Animation.

I plan to remove the final kick, because for VI, the leg attack is not necessary. But I will still add a fist animation to increase the completeness of this animation.

REFERENCE

Jump up and beat the ground

I plan to combine the animations shown in the two tutorials.

PROCESS

Blocking

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